Cordoba World Building

for Unreal Engine 5

Using Cordoba, Save:

Cordoba Save Tool
Dollars
$0
Hours
0
Time Multiplier
0x

Data collected from personal discovery calls made for the 2024 Desert Region ICORE Program from the University of Idaho

Cordoba for Unreal Engine 5

Using Cordoba, Save:

  • 159.5 Hours
  • $5,582
  • Increase World Building Productivity 320x

 

 

Data collected from personal discovery calls made for the 2024 Desert Region ICORE Program from the University of Idaho

Who Uses Cordoba?

Game Developers

Whether it’s a bustling city square turned battleground or serene parks morphed into strategic hideouts, Cordoba empowers you to redefine the gaming landscape with breathtaking speed and precision, putting imaginative possibilities right at your fingertips.

Simulation

With Cordoba, you’re equipped to transform reality into stunning virtual experiences at an unprecedented speed, seamlessly merging high-resolution environmental data with your unique creative vision. Our innovative plugin allows you to harness the power of reality capture assets, enabling rapid prototyping and creating detailed, immersive worlds that resonate with authenticity. 

Digital Marketing

Pinpoint any location that inspires you, make a single API call, and watch as a realistic digital landscape materializes before your eyes. This seamless integration of high-fidelity real-world data transforms your creative process, allowing you to effortlessly customize every element, from sleek streets to scenic backdrops. 

Unlock Efficient World-Building
Take your Unreal Engine 5 projects to the next level with the Cordoba World Building Plugin. Unlike Cesium and other plugins that import real-world data as a single, monolithic 3D tile, Cordoba breaks down the data into individual, editable objects. This gives you the freedom to customize and manipulate each element to your heart’s content.
Work with Precision, Meet Deadlines
With Cordoba, you can replace buildings, roads, and other objects with your own themed assets, transforming your local town into a futuristic metropolis or a fantasy realm. Our advanced Blueprints integrate terrain, buildings, roads, highways, and freeways (with flora coming soon) as separate, editable components. This granular control streamlines your workflow, allowing you to work with precision and meet project deadlines with ease.
Unlock Efficient World-Building
Take your Unreal Engine 5 projects to the next level with the Cordoba World Building Plugin. Unlike Cesium and other plugins that import real-world data as a single, monolithic 3D tile, Cordoba breaks down the data into individual, editable objects. This gives you the freedom to customize and manipulate each element to your heart’s content.
Work with Precision, Meet Deadlines
With Cordoba, you can replace buildings, roads, and other objects with your own themed assets, transforming your local town into a futuristic metropolis or a fantasy realm. Our advanced Blueprints integrate terrain, buildings, roads, highways, and freeways (with flora coming soon) as separate, editable components. This granular control streamlines your workflow, allowing you to work with precision and meet project deadlines with ease.

Bigger is Better

What does Cordoba do?
Cordoba is a world-building plugin for Unreal Engine 5 that helps you create detailed, realistic environments by leveraging real-world data. Cordoba allows you to collect and import real-world data AS INDIVIDUAL OBJECTS WHICH ARE THEN REPLACED WITH YOUR THEMED ASSETS in your Unreal Engine 5 project, covering areas of varying sizes. We offer three levels of data collection:
  • Level 1: Collect data from a 500 x 500 meter area, ideal for focused analysis and small-scale environments.
  • Level 2: Cover an area of 1500 x 1500 meters, suitable for broader insights and medium-scale environments.
  • Level 3: Our most comprehensive level, collecting data from an area of 2500 x 2500 meters (approximately 6.25 square kilometers or 2.41 square miles).
What happens to the collected data?
Once the data shows up in Unreal Engine, Cordoba places your own themed assets where real-world objects are, allowing you to transform real-world environments into unique, immersive worlds. Our plugin generates advanced Blueprints that include terrain, buildings, roads, highways, and freeways (flora coming soon), giving you a solid foundation for your world-building projects.

Build Maps in Minutes

Award-Winning Innovation

We’re proud to say that Cordoba has already made a name for itself in the industry, earning top honors in several prestigious competitions. Our team, led by Morgan Dixon and co-founded by Chris Larsen, demonstrated exceptional vision, dedication, and expertise in developing Cordoba.
WSU Business Plan Competition 2024
  • 1st Place Overall: Cordoba took top honors in the WSU Business Plan Competition, beating out a field of talented startups and amazing peer projects.
  • Best Tech Award: Our innovative A.I. model for Architecture is a developing feature we won with which can create fully developed landscapes and buildings, but is still in prototype development. With more funding and data we hope to launch it soon.
University of Idaho Competitions
  • 2nd Place, Best Pitch: Our team’s clear and compelling pitch earned us second place in the University of Idaho’s Best Pitch competition, showcasing our ability to effectively communicate the value and potential of Cordoba.
  • 2nd Place, Elevator Pitch: We also took second place in the University of Idaho’s Elevator Pitch competition, demonstrating our skill in distilling the essence of Cordoba into a concise, persuasive pitch.

Award-Winning Innovation

We’re proud to say that Cordoba has already made a name for itself in the industry, earning top honors in several prestigious competitions. Our team, led by Morgan Dixon and co-founded by Chris Larsen, demonstrated exceptional vision, dedication, and expertise in developing Cordoba.
WSU Business Plan Competition 2024
  • 1st Place Overall: Cordoba took top honors in the WSU Business Plan Competition, beating out a field of talented startups and amazing peer projects.
  • Best Tech Award: Our innovative A.I. model for Architecture is a developing feature we won with which can create fully developed landscapes and buildings, but is still in prototype development. With more funding and data we hope to launch it soon.
University of Idaho Competitions
  • 2nd Place, Best Pitch: Our team’s clear and compelling pitch earned us second place in the University of Idaho’s Best Pitch competition, showcasing our ability to effectively communicate the value and potential of Cordoba.
  • 2nd Place, Elevator Pitch: We also took second place in the University of Idaho’s Elevator Pitch competition, demonstrating our skill in distilling the essence of Cordoba into a concise, persuasive pitch.

Join Now!

Unlock 320x world building capibilities now to create maps and world for your projects in Unreal Engine 5!

Subscribe Now!

Unlock 320x world building capibilities now to create maps and world for your projects in Unreal Engine 5!